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PETERSON Mark  Peterson Mark

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Peterson Mark  ピーターソン マーク

Mark Peterson

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Researcher Number 90361732
Other IDs
Affiliation (Current) 2025: 京都大学, 人間・環境学研究科, 准教授
Affiliation (based on the past Project Information) *help 2024: 京都大学, 人間・環境学研究科, 准教授
2019 – 2021: 京都大学, 人間・環境学研究科, 准教授
2015 – 2016: 京都大学, 人間・環境学研究科, 准教授
2012 – 2015: 京都大学, 人間・環境学研究科(研究院), 准教授
Review Section/Research Field
Principal Investigator
Basic Section 02100:Foreign language education-related / Foreign language education
Except Principal Investigator
Basic Section 02100:Foreign language education-related / Medium-sized Section 61:Human informatics and related fields / Japanese language education
Keywords
Principal Investigator
SLA / CALL / digital game / language / game / digital / e-learning / digital games
Except Principal Investigator
Digital games / CALL … More / Learner interaction / 会話基盤 / 学習支援 / 異文化コミュニケーション / 会話エンビジョニング / 異文化学習 / 機械学習 / コミュニケーション / コモングラウンド / 会話情報学 / 米国日本語学習 / 韓国日本語学習 / 日本語教育 / 異文化間技能 / ライフストーリー / ナラティブ / 教師成長 / 社会文化アプローチ / 学習者変容 / 変容と成長 / 状況的学習論 / 共修 / 主体性 / アイデンティティ / 外国語学習者 / 状況的学習 / 日本語教師 / 異文化接触 Less
  • Research Projects

    (5 results)
  • Research Products

    (12 results)
  • Co-Researchers

    (9 People)
  •  An investigation of the role of teacher intervention in effective digital game-based vocabulary learningPrincipal Investigator

    • Principal Investigator
      Peterson Mark
    • Project Period (FY)
      2024 – 2026
    • Research Category
      Grant-in-Aid for Scientific Research (C)
    • Review Section
      Basic Section 02100:Foreign language education-related
    • Research Institution
      Kyoto University
  •  The development and evaluation of a digital role playing game (RPG) as a tool to support foreign language learning

    • Principal Investigator
      スワイヤー ロバート
    • Project Period (FY)
      2024 – 2026
    • Research Category
      Grant-in-Aid for Scientific Research (C)
    • Review Section
      Basic Section 02100:Foreign language education-related
    • Research Institution
      Kindai University
  •  Envisioning Common Ground Update in Conversations and Evaluating its Effectiveness in Cross-Cultural Training

    • Principal Investigator
      Nishida Toyoaki
    • Project Period (FY)
      2019 – 2021
    • Research Category
      Grant-in-Aid for Scientific Research (A)
    • Review Section
      Medium-sized Section 61:Human informatics and related fields
    • Research Institution
      The University of Fukuchiyama
      Kyoto University
  •  Use of a modified computer game as a tool for English vocabulary learningPrincipal Investigator

    • Principal Investigator
      Peterson Mark
    • Project Period (FY)
      2014 – 2016
    • Research Category
      Grant-in-Aid for Scientific Research (C)
    • Research Field
      Foreign language education
    • Research Institution
      Kyoto University
  •  Online collaborative learning for Japanese language teachers and learners: developing intercultural competence

    • Principal Investigator
      Kitade Keiko
    • Project Period (FY)
      2012 – 2015
    • Research Category
      Grant-in-Aid for Scientific Research (C)
    • Research Field
      Japanese language education
    • Research Institution
      Ritsumeikan University

All 2022 2021 2020 2017 2016 2015 2012

All Journal Article Presentation Book

  • [Book] Digital Games in Language Learning: Case Studies and Applications2022

    • Author(s)
      Mark Peterson, Nasser Jabbari
    • Total Pages
      232
    • Publisher
      Routledge
    • Data Source
      KAKENHI-PROJECT-19H01120
  • [Book] Computer Games and Language Learning2015

    • Author(s)
      Mark Peterson
    • Total Pages
      167
    • Publisher
      Palgrave Macmillan
    • Data Source
      KAKENHI-PROJECT-26370662
  • [Book] Computer games in language teaching and learning2012

    • Author(s)
      Mark Peterson
    • Publisher
      Language learner interaction in a massively multiplayer online role-playing game (MMORPG)
    • Data Source
      KAKENHI-PROJECT-24520592
  • [Journal Article] Digital simulation games in CALL: a research review2021

    • Author(s)
      Peterson Mark
    • Journal Title

      Computer Assisted Language Learning

      Volume: - Issue: 5-6 Pages: 1-24

    • DOI

      10.1080/09588221.2021.1954954

    • Peer Reviewed
    • Data Source
      KAKENHI-PROJECT-19H01120
  • [Journal Article] Using Community of Inquiry to Scaffold Language Learning in Out-of-School Gaming2021

    • Author(s)
      Li Ke、Peterson Mark、Wang Qiao
    • Journal Title

      International Journal of Game-Based Learning

      Volume: 11 Issue: 1 Pages: 31-52

    • DOI

      10.4018/ijgbl.2021010103

    • Peer Reviewed
    • Data Source
      KAKENHI-PROJECT-19H01120
  • [Journal Article] Digital language learning and teaching2017

    • Author(s)
      Peterson, M.
    • Journal Title

      Critical and primary sources

      Volume: IV

    • Data Source
      KAKENHI-PROJECT-26370662
  • [Journal Article] Virtual worlds and language learning. In F. Farr & L. Murray2016

    • Author(s)
      Peterson, M.
    • Journal Title

      Routledge handbook of language learning and technology

      Volume: - Pages: 308-319

    • Data Source
      KAKENHI-PROJECT-26370662
  • [Journal Article] The use of massively multiplayer online role-playing games (MMORPGs) in CALL: An analysis of research.2016

    • Author(s)
      Peterson, M.
    • Journal Title

      Computer Assisted Language Learning

      Volume: 29 Pages: 1181-1194

    • Data Source
      KAKENHI-PROJECT-26370662
  • [Journal Article] Learner interaction in a massively multiplayer online role playing game (MMORPG): A sociocultural discourse analysis.2012

    • Author(s)
      Peterson Mark
    • Journal Title

      ReCALL

      Volume: 24(3) Pages: 361-380

    • NAID

      120005122653

    • Peer Reviewed
    • Data Source
      KAKENHI-PROJECT-24520592
  • [Journal Article] EFL learner collaborative interaction in Second Life2012

    • Author(s)
      Peterosn Mark
    • Journal Title

      ReCALL

      Volume: 24(1) Pages: 20-39

    • NAID

      120005122654

    • Peer Reviewed
    • Data Source
      KAKENHI-PROJECT-24520592
  • [Presentation] Digital Games and Computer Assisted Language Learning: Past, Present and Future2020

    • Author(s)
      Mark Peterson
    • Organizer
      2020 IEEE Conference on Games
    • Invited
    • Data Source
      KAKENHI-PROJECT-19H01120
  • [Presentation] The use of massively multiplayer online role-playing games (MMORPGs) in CALL: An analysis of research2015

    • Author(s)
      Mark Peterson
    • Organizer
      ICT and language education conference, Kyoto, JALT
    • Place of Presentation
      Campus Plaza Kyoto
    • Year and Date
      2015-10-11
    • Invited / Int'l Joint Research
    • Data Source
      KAKENHI-PROJECT-26370662
  • 1.  スワイヤー ロバート (80783464)
    # of Collaborated Projects: 2 results
    # of Collaborated Products: 0 results
  • 2.  Kitade Keiko (60368008)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 3.  Kiyota Junko (30401582)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 4.  Sakamoto Toshiko (90331115)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 5.  Nishida Toyoaki (70135531)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 6.  Mirzaei Maryam (10810509)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 7.  中野 有紀子 (40422505)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 8.  黄 宏軒 (00572950)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results
  • 9.  岡田 将吾 (00512261)
    # of Collaborated Projects: 1 results
    # of Collaborated Products: 0 results

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